As mentioned in the previous updates, the Elven Faction in RJ-RotWK 1.06 has been broken up into
3 smaller sub-factions. (Rivendell, Lothlorien, and Mirkwood) While Mirkwood's architecture has
not been finished in 1.06, Rivendell and Lothlorien are near 100% complete. When you start
a new skirmish, you'll be given the option of choosing between Rivendell and Lothlorien. Once that
option has been selected, your fortress will appear and your porters will be able to build structures
from the locale that you have chosen. The different structures as of right now function similarly
between the sub-factions, though this will most likely change once Mirkwood is added and they
become even more diversified. This update will focus on the Rivendell structures that are available. Compared to Lothlorien, Rivendell's focus is on a stronger defense, with a wall system available and stronger building health. I've worked with EA's Rivendell architecture (which is based on the films) in order to create an instantly recognizable sub-faction. I hope you all enjoy. Credit goes to the Edain mod for the use of their light alter assets and a base for the Nolėdhel. Everything else was done by me using EA's models as a base. |
The screens above show the following: 1 - The standard Rivendell Fortress without any upgrades/expansions 2 - Crystal Moat - functions similar to the Standard Elven Fortress Upgrade 3 - Silverthorne Munitions - Allows use of Silverthorn Arrows when the Fortress attacks 4 - Elven Ally Beacon - The beacon for calling your allies 5 - Enchanted Foundations - Armor upgrade for the Fortress, Expansions, & nearby walls 6 - Mystic Fountains - Heals nearby troop as well as respawning fallen troops 7 - Enchanted Anvils - Provides discounts for upgrades |
1 - Default Wall Hub and Tower expansions 2 & 3- Tower Expansions upgraded with Enchanted Foundations 4 - Wall Hub Expansions upgraded with Enchanted Foundations 5, 6, & 7 - Nolėdhel Expansions - only available with Enchanted Foundations |
1 - Default Wall Hub and Segments 2 - Default Wall Gate and Tower 3 & 4- Wall Hubs and Segments upgraded With Enchanted Foundations 5 - Wall Tower upgraded with Enchanted Foundations 6 - Wall Gate upgraded with Enchanted Foundations 7 - Upgraded Wall System 8 - Postern Gate and Wall Entrance (only available with Enchanted Foundations) |
1 - Fully Upgraded Fortress and Wall System 2 & 3 - A lit beacon, calling for aid from either Lothlorien or Mirkwood |
1 - Default Training Grounds 2 - Level 2 Training Grounds (No expansions) 3 - Level 3 Training Grounds (No expansions) 4 - Stables Expansion - Allows Training of Cavalry 5 & 6 - Dormitory Expansion - Allows training of Allied Troops (Level 2 Only) 7 & 8 - Archer Expansion - Allows Training of Archers * You may only purchase the Stables OR the Archery, not both |
1 - Default Rivendell Farm 2 - Level 2 Rivendell Farm 3 - Level 3 Rivendell Farm |
1 & 2 - Rivendell Tower |
1 - Rivendell Well |
I hope you enjoyed the guide to Rivendell Structures. In case you missed the previous
updates they can be found: Elves Mapping Leadership |